Level/Expirience

First of all "Level" configurator

You can import default levels table. Click "Import default level data"

Or set up level table manually. Click on "Add new level"

Assign the amount of experience for the level that the player needs to get in order to reach the level

You can also assign a reward for the player that he will receive upon reaching the level.

Or assign an "event" that will be called for the player upon reaching a certain level

Registration events - Events to be fired upon registration

Registration reward - The reward that will be received by the player upon registration

Experience multiplier - Automatically multiplies experience gained by value. default is 1.

Reward Delivery

  • GRANT_IMMEDIATELY - The rewards received by the players will be given to him immediately after reaching the level

  • SEND_TO_INBOX - The player's reward will be sent to the player's mail after reaching the level

The experience and level of the player in the examples is displayed here

To test click on the "Play" icon and then on "Add profile exp points"

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