API
CBSCalendarModule.GetAllAvailableCalendars - Get list of all available calendars for profile
using CBS;
using CBS.Models;
using UnityEngine;
public class DallyExample : MonoBehaviour
{
private ICalendar CalendarModule { get; set; }
private void Start()
{
CalendarModule = CBSModule.Get<CBSCalendarModule>();
CalendarModule.GetAllAvailableCalendars(OnGet);
}
private void OnGet(CBSGetAllCalendarsResult result)
{
if (result.IsSuccess)
{
var calendars = result.Instances;
foreach (var calendar in calendars)
{
var id = calendar.ID;
var instanceID = calendar.InstanceID;
var displayName = calendar.DisplayName;
var description = calendar.Description;
var ended = calendar.Enabled;
var looped = calendar.Looped;
var noPenalty = calendar.NoPenalty;
var price = calendar.Price;
var template = calendar.Template;
var activation = calendar.Activation;
var currentIndex = calendar.CurrentIndex;
var isAvailable = calendar.IsAvailable;
var badgeCount = calendar.BadgeCount;
var endDate = calendar.EndDate;
var customData = calendar.GetCustomData<CBSCalendarCustomData>();
var positions = calendar.Positions;
foreach (var position in positions)
{
var positionIndex = position.Position;
var active = position.Active;
var rewarded = position.Rewarded;
var missed = position.Missed;
var canBeRewarded = position.CanBeRewarded;
var reward = position.Reward;
var events = position.Events;
}
}
}
else
{
Debug.Log(result.Error.Message);
}
}
}
CBSCalendarModule.GetCalendarByID - Get information about the status of the calendar by id. Also get a list of all calendar rewards.
using CBS;
using CBS.Models;
using UnityEngine;
public class CalendarExample : MonoBehaviour
{
private ICalendar CalendarModule { get; set; }
private void Start()
{
CalendarModule = CBSModule.Get<CBSCalendarModule>();
var calendarID = "weekly_calendar";
CalendarModule.GetCalendarByID(calendarID, OnGet);
}
private void OnGet(CBSGetCalendarResult result)
{
if (result.IsSuccess)
{
var calendar = result.Calendar;
var id = calendar.ID;
var instanceID = calendar.InstanceID;
var displayName = calendar.DisplayName;
var description = calendar.Description;
var ended = calendar.Enabled;
var looped = calendar.Looped;
var noPenalty = calendar.NoPenalty;
var price = calendar.Price;
var template = calendar.Template;
var activation = calendar.Activation;
var currentIndex = calendar.CurrentIndex;
var isAvailable = calendar.IsAvailable;
var badgeCount = calendar.BadgeCount;
var endDate = calendar.EndDate;
var customData = calendar.GetCustomData<CBSCalendarCustomData>();
var positions = calendar.Positions;
foreach (var position in positions)
{
var positionIndex = position.Position;
var active = position.Active;
var rewarded = position.Rewarded;
var missed = position.Missed;
var canBeRewarded = position.CanBeRewarded;
var reward = position.Reward;
var events = position.Events;
}
}
else
{
Debug.Log(result.Error.Message);
}
}
}
CBSCalendarModule.PickupReward - Pickup calendar reward.
using CBS;
using CBS.Models;
using UnityEngine;
public class CalendarExample : MonoBehaviour
{
private ICalendar CalendarModule { get; set; }
private void Start()
{
CalendarModule = CBSModule.Get<CBSCalendarModule>();
var calendarID = "weekly_calendar";
var calendarPosition = 10;
CalendarModule.PickupReward(calendarID, calendarPosition, OnGet);
}
private void OnGet(CBSPickupCalendarReward result)
{
if (result.IsSuccess)
{
var updatedPosition = result.UpdatedPosition;
var rewardResult = result.RewardResult;
var rewardObject = rewardResult.OriginReward;
var grantedInstances = rewardResult.GrantedInstances;
var grantedCurrencies = rewardResult.GrantedCurrencies;
}
else
{
Debug.Log(result.Error.Message);
}
}
}
CBSCalendarModule.ResetCalendar - Reset caledar states for current profile.
using CBS;
using CBS.Models;
using UnityEngine;
public class CalendarExample : MonoBehaviour
{
private ICalendar CalendarModule { get; set; }
private void Start()
{
CalendarModule = CBSModule.Get<CBSCalendarModule>();
var calendarID = "weekly_calendar";
CalendarModule.ResetCalendar(calendarID, OnReset);
}
private void OnReset(CBSResetCalendarResult result)
{
if (result.IsSuccess)
{
var newCalendar = result.NewCalendar;
var id = newCalendar.ID;
var instanceID = newCalendar.InstanceID;
var displayName = newCalendar.DisplayName;
var description = newCalendar.Description;
var ended = newCalendar.Enabled;
var looped = newCalendar.Looped;
var noPenalty = newCalendar.NoPenalty;
var price = newCalendar.Price;
var template = newCalendar.Template;
var activation = newCalendar.Activation;
var currentIndex = newCalendar.CurrentIndex;
var isAvailable = newCalendar.IsAvailable;
var badgeCount = newCalendar.BadgeCount;
var endDate = newCalendar.EndDate;
var customData = newCalendar.GetCustomData<CBSCalendarCustomData>();
var positions = newCalendar.Positions;
foreach (var position in positions)
{
var positionIndex = position.Position;
var active = position.Active;
var rewarded = position.Rewarded;
var missed = position.Missed;
var canBeRewarded = position.CanBeRewarded;
var reward = position.Reward;
var events = position.Events;
}
}
else
{
Debug.Log(result.Error.Message);
}
}
}
CBSCalendarModule.GetCalendarBadge - Get the amount of rewards profile can pickup today
using CBS;
using CBS.Models;
using UnityEngine;
public class CalendarExample : MonoBehaviour
{
private ICalendar CalendarModule { get; set; }
private void Start()
{
CalendarModule = CBSModule.Get<CBSCalendarModule>();
CalendarModule.GetCalendarBadge(OnGet);
}
private void OnGet(CBSBadgeResult result)
{
if (result.IsSuccess)
{
var notRewardedPositionCount = result.Count;
}
else
{
Debug.Log(result.Error.Message);
}
}
}
CBSCalendarModule.GrantCalendar - Grant calendar instance to profile. Only work when "Activation" equal "BY_PURCHASE"
using CBS;
using CBS.Models;
using UnityEngine;
public class CalendarExample : MonoBehaviour
{
private ICalendar CalendarModule { get; set; }
private void Start()
{
CalendarModule = CBSModule.Get<CBSCalendarModule>();
var calendarID = "weekly_calendar";
CalendarModule.GrantCalendar(calendarID, OnGrant);
}
private void OnGrant(CBSGrantCalendarResult result)
{
if (result.IsSuccess)
{
var newCalendar = result.NewCalendar;
var id = newCalendar.ID;
var instanceID = newCalendar.InstanceID;
var displayName = newCalendar.DisplayName;
var description = newCalendar.Description;
var ended = newCalendar.Enabled;
var looped = newCalendar.Looped;
var noPenalty = newCalendar.NoPenalty;
var price = newCalendar.Price;
var template = newCalendar.Template;
var activation = newCalendar.Activation;
var currentIndex = newCalendar.CurrentIndex;
var isAvailable = newCalendar.IsAvailable;
var badgeCount = newCalendar.BadgeCount;
var endDate = newCalendar.EndDate;
var customData = newCalendar.GetCustomData<CBSCalendarCustomData>();
var positions = newCalendar.Positions;
foreach (var position in positions)
{
var positionIndex = position.Position;
var active = position.Active;
var rewarded = position.Rewarded;
var missed = position.Missed;
var canBeRewarded = position.CanBeRewarded;
var reward = position.Reward;
var events = position.Events;
}
}
else
{
Debug.Log(result.Error.Message);
}
}
}
CBSCalendarModule.PurchaseCalendar - Purchase calendar with currencies.
using CBS;
using CBS.Models;
using UnityEngine;
public class CalendarExample : MonoBehaviour
{
private ICalendar CalendarModule { get; set; }
private void Start()
{
CalendarModule = CBSModule.Get<CBSCalendarModule>();
var calendarID = "weekly_calendar";
CalendarModule.PurchaseCalendar(calendarID, OnPurchase);
}
private void OnPurchase(CBSPurchaseCalendarResult result)
{
if (result.IsSuccess)
{
var newCalendar = result.PurchasedInstance;
var priceCode = result.PriceCode;
var priceValue = result.PriceValue;
var id = newCalendar.ID;
var instanceID = newCalendar.InstanceID;
var displayName = newCalendar.DisplayName;
var description = newCalendar.Description;
var ended = newCalendar.Enabled;
var looped = newCalendar.Looped;
var noPenalty = newCalendar.NoPenalty;
var price = newCalendar.Price;
var template = newCalendar.Template;
var activation = newCalendar.Activation;
var currentIndex = newCalendar.CurrentIndex;
var isAvailable = newCalendar.IsAvailable;
var badgeCount = newCalendar.BadgeCount;
var endDate = newCalendar.EndDate;
var customData = newCalendar.GetCustomData<CBSCalendarCustomData>();
var positions = newCalendar.Positions;
foreach (var position in positions)
{
var positionIndex = position.Position;
var active = position.Active;
var rewarded = position.Rewarded;
var missed = position.Missed;
var canBeRewarded = position.CanBeRewarded;
var reward = position.Reward;
var events = position.Events;
}
}
else
{
Debug.Log(result.Error.Message);
}
}
}
CBSCalendarModule.PurchaseCalendarWithRM - Purchase calendar with real money.
using CBS;
using CBS.Models;
using UnityEngine;
public class CalendarExample : MonoBehaviour
{
private ICalendar CalendarModule { get; set; }
private void Start()
{
CalendarModule = CBSModule.Get<CBSCalendarModule>();
var calendarID = "weekly_calendar";
CalendarModule.PurchaseCalendarWithRM(calendarID, OnPurchase);
}
private void OnPurchase(CBSPurchaseCalendarWithRMResult result)
{
if (result.IsSuccess)
{
var newCalendar = result.PurchasedInstance;
var transactionID = result.TransactionID;
var id = newCalendar.ID;
var instanceID = newCalendar.InstanceID;
var displayName = newCalendar.DisplayName;
var description = newCalendar.Description;
var ended = newCalendar.Enabled;
var looped = newCalendar.Looped;
var noPenalty = newCalendar.NoPenalty;
var price = newCalendar.Price;
var template = newCalendar.Template;
var activation = newCalendar.Activation;
var currentIndex = newCalendar.CurrentIndex;
var isAvailable = newCalendar.IsAvailable;
var badgeCount = newCalendar.BadgeCount;
var endDate = newCalendar.EndDate;
var customData = newCalendar.GetCustomData<CBSCalendarCustomData>();
var positions = newCalendar.Positions;
foreach (var position in positions)
{
var positionIndex = position.Position;
var active = position.Active;
var rewarded = position.Rewarded;
var missed = position.Missed;
var canBeRewarded = position.CanBeRewarded;
var reward = position.Reward;
var events = position.Events;
}
}
else
{
Debug.Log(result.Error.Message);
}
}
}
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